![]() More seriously, aren't there like zero reapers at all in the whole southwestern quarter of the map? The island is actually farther from any of their spawn points than anywhere else in the game.Īvoiding the crash site zone is also pretty simple - don't wear a radiation suit and don't fix the reactor and you'll get nice flashing red letters on the HUD which to me might as well say "SHALLOW WATER NIGHTMARE FUEL DETECTED" in lieu of "RADIATION DETECTED" anytime you're getting too close. Isn't knowing they could be out there half the thrill of exploring? ![]() The only surest way to avoid reapers is to uninstall Subnautica. If he's not down in the deep, just hang back and wait for him to dive down there. Not that it's too much harder taking a little extra swim time to the front - go during the day time and stay near the surface the Reaper is almost always much further down near where it gives way to the abyss, and it's easy to just seaglide right over him without him noticing you. It wouldn't really make sense to put a ton of important stuff in it and then give a real easy to access free entrance into it. I always figured that entrance was temporary, especially given that it seemed they had plans for the Aurora in the long term. They seem to want to force a linear style of gameplay onto people, which is sad. Why put it there in the first place if they didn't want people using it? Within two days they released a patch that sealed over the hole and forced everyone back down the reaper's gullet, pretty much just to be dicks as far as I can tell. Nice guide though.Ī while back I wrote a similar guide on how to get into the Aurora engine room without having to encounter any reapers via a hole in the side of the hull. I dunno why they'd patch it out, that's pretty much the intended method.
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